Thursday, 9 January 2014

Player character

I am in a character sort of mode after the warrior project, so I think I will focus on my FMP player character in the next couple of days. I want the character to look really simple. 

It is important to me that the character reads easy from a distance, as it will be quite far away from the camera. It is also important to me that it has a colour scheme that is easily readable in all the different sceneries of the FMP. Since this is a side scrolling game, an interesting profile silhouette is more important than the front view. 

These look too young but the idea is there. 

This is close to what I want, I think.

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