So here's the new changes and tweaks I've done today:
1. This area is way too narrow and clumsy to navigate. Stair collissions need to be ramps instead of actual stairs as the camera is way too shaky when it walks up stairs, that’s gross.
I was also thinking it'd be cool if this was an underground tube station instead of a factory thing, it needs to be concepted and tweaked a lot.
2. This is good now.
3. Even with the adjusted jump height, player can jump this chasm. And I don’t want the player to go down the chasm in the first place so placing a block in the way might be necessary.
4. Roof height is nice here now.